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If you'd like to present, please contact Frank La Vigne via his blog.

2011 Schedule

Date

Topic

Speaker

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June 23

KinectSDK DC Launch Event

Josh Blake

 

July 18

Dazzling SharePoint 2010 with Silverlight

Becky Isserman

 

August 18 TBA TBA
September 22 TBA Pete Brown  
October 24

Container Driven Design with Blend

Joel Cochran  

 



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 Meeting Announcements: Next meeting Dec 1, 2011 - 7:00 PM - Special Location Minimize
Developing multi-touch applications with Surface 2 - Josh Blake
Thursday, December 01, 2011 at 7:00 PM

Special meeting location:

4301 Connecticut Ave NW, Suite 451, Washington, D.C 20008

This office is directly outside of the Van Ness metro stop exit, taking the right fork as you exit up the escalators.


Abstract:

Have you heard about the new version of Microsoft Surface? It's thinner, faster, has a larger display, and it's finally here. Come see the Samsung SUR40 for Microsoft Surface at the InfoStrat office in DC and learn about the unique features of the Surface platform. You will also learn about how you can develop multi-touch application for both Surface and Windows 7 devices using Surface SDK 2.0.

Bio:

Joshua Blake (@joshblake) is an integrator (developer-UX designer hybrid) with extensive experience developing Natural User Interfaces (NUI) for Kinect, Microsoft Surface, and Windows 7 touch. He is a Microsoft Surface MVP and is deeply involved in the Microsoft Surface and NUI communities. He maintains several open source NUI projects and founded the OpenKinect community. Joshua has a blog “Deconstructing the NUI” and is authored a Manning book Natural User Interfaces in .NET. Joshua is the Technical Director of the InfoStrat Advanced Technology Group in Washington, DC and specializes in using NUI technologies for enterprise collaboration and education.


Franklin Balaguer The XNA Framework and Windows Phone 7 - Franklin Balaguer
Thursday, January 19, 2012 at 7:00 PM

Abstract:

XNA Game Studio and the XNA Framework are designed for cross-platform gaming scenarios with support for Windows Phone 7, Xbox 360, and Windows-based PCs. This allows you to target more platforms from the same code base.  XNA Game Studio includes the XNA Framework, a set of managed libraries designed for game development based on the Microsoft .NET Framework.
In this workshop, I will go over some free resources available to help you create your own Windows Phone 7 game and then sell it on the WindowsPhone MarketPlace.   I will also touch on the basics of XNA (drawing a sprite, handling of input touch, playing sounds, and game state management).  Lastly, I will discuss the certification process for getting your game approved and placed on the MarketPlace.

Bio:

Franklin Balaguer is U.S. Air Force veteran.  He spent 8 years in the Air Force managing vehicle fleets at various bases in the United States and while deployed overseas.  Frank got his start with computers writing programs to automate tasks and processes everywhere he encountered them.  While in the Air Force, he also acquired several certifications including the Microsoft Certified System Engineer, which help him land a job at Accenture.  Frank has been with Accenture for the past 11 years helping to write and deliver software to thier clients.



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